Last updated on Jun 19, 2024 at 21:10by Clandon25 comments
Welcome to our comprehensive guide on the Discipline Priest changes in World of Warcraft's latest expansion, "The War Within."This page is designed to help you navigate the new changes, optimize your gameplay, and get the most out of your Discipline Priest in PvE environments.
In this guide, you'll find detailed breakdowns of the new Hero Talent Trees for Discipline Priest. We'll explore the most significant updates,and offer insights into how these changes will impact your overall playstyle.Whether you're a veteran Discipline Priest or new to the class, our goal is to equip you with the knowledge and tools needed to excel in "The War Within."
1.
Discipline Priest: The War Within Expansion Preview
Welcome to our War Within expansion guide for Discipline Priest.Ahead of launch, this page will contain everything you need to know about theDiscipline Priest spec in the forthcoming The War Within expansion,including changes, Hero Talent Trees, and some light predictions on the stateof the spec going into the expansion.
This page is a constantly evolving work in progress, with regularchanges expected as updates hit the War Within beta. This is not meant to bea launch guide for Discipline Priest, but instead serves as aresource for you to keep up to date with how the spec is evolving on Beta, andwhat you can expect from its playstyle and feel on launch.
2.
The War Within Changes for Discipline Priest
2.1.
Core Changes
Discipline Priest has recieved has received no changes to its specilization talent tree or to its core spells. As of right now we do not expect to see any changes to the core of the spec prior to the expansion release. Most effort will likely come in the form of additional changes to our Hero Talents or numerical tuning.
We did, however see a few small adjustments on the Priest tree, with Mindgames being moved to being a PvP talent and some new options being added in its place:
Cauterizing Shadows is a new talent node that causes a heal on 1 target within 40 yards whenever your
Purge the Wicked expires or is refreshed within the pandemic window. This also works when the target dies.
Manipulation gives you a small DR per point spent on this node from targets affected by our
Purge the Wicked.
Phantom Reach increases the range of our spells by 15% giving us a general range of 46 yards instead of 40 for most spells.
None of these talents are game-defining or are expected to alter our gameplay in a significant manner.
2.2.
Systems Changes
While very little has changed for Discipline Priest's core features, The War Within still has major implications for all specs thanks to the Hero Talent Tree system.
Discipline Priest gets to choose between the Voidweaver and the Oracle Hero Talent Trees. In the sections below, we will talk more deeply about the implications of these Hero Talents for the spec, and some thoughts on what looks strong and weak ahead of launch.
3.
Hero Talent Trees for Discipline Priest in The War Within
3.1.
Voidweaver Hero Talents for Discipline Priest
The Voidweaver Hero Talents primary revolve around the talent Entropic Rift. By casting
Mind Blast, you open a rift that will follow your Mindblast target dealing ticking damage in an area around it. While the rift is active, you gain a variety of buffs including access to a much more powerful version of smite in
Void Blast.
Gameplay-wise, there won't be a significant change to correctly play around voidweaver. Just be prepared to care more about your non-ramp Mind Blast casts to be more impactful and planned as there is a significant amount more power involved with how strong the
Entropic Rift is.
Numerically speaking currently, Voidweaver is looking quite strong with a variety of strong nodes all contributing significantly to both HPS and DPS.
3.2.
Oracle Hero Talents for Discipline Priest
The Oracle Hero Talents primarily revolve around the talent Premonition. Premonition cycles between 3 available spells with a fourth when you include the
Clairvoyance capstone talent.
Premonition of Insight reduces the cooldown of the next 3 spells you cast.
Premonition of Solace causes your next single target heal to apply a large absorb shield to the target as well as granted them a DR for 15 seconds. Finally,
Premonition of Piety grants a general healing increase while also granting an overhealing redistribution effect similar to the
Velen's Future Sight trinket that we had access to during Legion. With the addition of
Premonition of Clairvoyance, you also gain access to a 4th spell which is all 3 of the other spells combined into one at the same time.
Gameplay-wise, utilizing Premonition of Piety within a major Ramp or cooldown window will provide a solid healing increase along with the overhealing redistribution helping keep anyone that drops low healthy. With a base cooldown of 1 minute, two charges, and a talent that can reduce the cooldown to 45 seconds, the talent itself is fairly flexible in regards to making sure you have either
Premonition of Piety or
Premonition of Clairvoyance available for every
Evangelism ramp.
Numerically speaking currently, Oracle is going to have a hard time competiting with Voidweaver. The Oracle talent tree suffers from a lack of strong HPS nodes outside of Premonition itself. The Oracle tree also provides almost no additional DPS bonuses as well as the overhealing redistribution effect being less valuable in an m+ environment providing even more of an uphill battle for the Hero Tree.
4.
Discipline Priest Tier Set in The War Within
Below are the Tier Set Bonuses for Discipline Priest in The WarWithin. After the wording of the bonus, you will find a brief note/commentarythat is italicized.
Priest Discipline 11.0 Class Set 2pc —
Atonement healing increased by 5%. A fairly straightforward bonus providing a flat increase to your Atonement healing. Boring, but solid for a 2pc set bonus.
Priest Discipline 11.0 Class Set 4pc —
Smite and
Penance increase the damage of your next
Mind Blast by 25% or absorb amount of your next
Power Word: Shield by 15%, up to 3 times. Having Power Word: Shield also consume this effect makes it very difficult to utilize this to buff Mind Blast, which would be the prefered method as a default. This will end up being something you do not pay attention to at all and it will provide a very small overall bonus. Ideally this bonus is either reworked or replaced before expansion release.
5.
Discipline Priest Strengths and Weaknesses
Strengths
Core gameplay remains similar, Fun new thematic options via Hero Talents
Weaknesses
No adjustments in the Class tree to address the Classes poor defensive or mobility options, No adjustments to the Specilization tree leading to talent builds likely being stagnant.
6.
Changelog
- 18 Jun. 2024: Added Page.
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