Starfield Is the Present and Future of Bethesda Game Studios…at Least for a While - IGN (2024)

After years of waiting, Starfield has finally arrived. I recently called it the most important launch for Xbox since at least Halo 5, and now it’s here and on your Xbox console or PC. I hope you enjoy it! But being the previews lead at IGN, it’s my job to live in the future; I’m always looking ahead to the next big thing. And the next big thing for Bethesda Game Studios isn’t The Elder Scrolls 6. At least, not for a while. The next big thing for Todd Howard and his team is still going to be Starfield! Let me explain.

Naturally, the bulk of BGS will move on to Elder Scrolls 6. In fact, we know that with Starfield shipped, the follow-up to Skyrim has completed pre-production and moved into full production. But for us, the players of Bethesda’s expansive games, Starfield will remain our focus for quite a long time. Like, a long time. This is for a couple of reasons.

First, not only is Starfield a gigantic game by any metric, offering hundreds of hours of role-playing adventure – including a high degree of replayability in which you can make different choices both for your character and out in the universe – but it’s also going to be supported by Bethesda for years (not months) to come. BGS has walked the walk on that with their previous RPGs; we’re going to get patches, content updates, DLC, and full-blown expansions for Starfield, further fleshing out and polishing the worlds the team has built.

And second, the fact is that modern AAA games take a very, very long time to build. Despite the advancement in tools available to developers, project durations are, by and large, getting longer, not shorter. Sure, The Elder Scrolls 6 may have been announced back in 2018 – before a single line of code had been laid down – but it’s going to take many years to get it done. Starfield took eight years, and while Todd Howard told me back in June that he hopes TES6 doesn’t take that long, the most logical prediction is that it’s going to be a five-year development cycle.

That might mean Starfield is the only BGS release we get in the Xbox Series X generation. The Elder Scrolls 6 is likely to target the next-generation Xbox that’s likely arriving around 2028 instead – perhaps even as a day-one launch game, as Oblivion was intended to be for the Xbox 360 before ending up shipping four months into the console’s lifecycle.

Starfield a gigantic game by any metric, offering hundreds of hours of role-playing adventure. It’s going to be supported by Bethesda for years, not months, to come

Also, given Howard’s well-earned preference to keep his franchises close to his chest – at least when it comes to the mainline entries (I see you, Fallout: New Vegas!) – and work primarily on one game at a time, it seems we’ll have to wait until after The Elder Scrolls 6 to get Fallout 5, per Howard himself in an interview with me last year. And while I wish Howard a lifetime of good health and hope he never has an itch to retire, given his age (reportedly 53) and that aforementioned preference to stay in the director’s chair and work on one big game at a time, it’s also possible that, no matter how successful Starfield is, we might never see a sequel to it. Or if we do, it’s genuinely 15-plus years away, your kids will be playing it on day one, and it could end up being Howard’s final game.

It’s strange to think about that kind of stuff, because we’ve never really had to, given how young the video game industry is as a whole. Almost none of our greatest creators have retired, let alone passed away (thank goodness!). Even Shigeru Miyamoto, though he doesn’t really personally direct games anymore, is only 70!

Anyway, the point is that, because of how Howard chooses to work – a choice he’s absolutely earned – and how long his kind of games take to make, Starfield is obviously the present for Bethesda Game Studios, but it’s also the future too, at least for a while. Fortunately, there’s a whole universe out there to explore.

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

Starfield Is the Present and Future of Bethesda Game Studios…at Least for a While - IGN (2024)

FAQs

Starfield Is the Present and Future of Bethesda Game Studios…at Least for a While - IGN? ›

Anyway, the point is that, because of how Howard chooses to work – a choice he's absolutely earned – and how long his kind of games take to make, Starfield is obviously the present for Bethesda Game Studios, but it's also the future too, at least for a while. Fortunately, there's a whole universe out there to explore.

Was Starfield a success or failure? ›

Despite a "mixed" reception on Steam and a 6.8 Metacritic score, Starfield's commercial performance and player engagement were solid. Bethesda's post-launch support and upcoming DLC, Shattered Space, show promise for Starfield's future success and improvement.

Is Starfield 25 years in the making? ›

Development. Starfield is the first new intellectual property (IP) by Bethesda Game Studios in over twenty-five years, and has been described by director Todd Howard as "Skyrim in space". The studio had been delving into space-themed games since as early as 1994, according to Howard.

Has Starfield sold well? ›

By the end of 2023, Circana put the game as the tenth best-selling video game of the year. Estimating from the numbers of other games on Circana's list, particularly Mortal Kombat 1 which landed at nine, we can estimate that Starfield has sold around 2.5 million copies.

How long will Starfield be? ›

Starfield's main quest will be around 30 - 40 hours long, which is 20% bigger than Bethesda's previous titles. In an interview with IGN, . The main story of Starfield can be completed in under 20 hours, with each subsequent New Game Plus run lasting around ninety minutes if players .

Why did Starfield flopped? ›

Starfield's rating makes it Bethesda's least popular Steam game, as players complain about bland gameplay and a lack of depth and variety.

Is Starfield a ripoff of no man's sky? ›

It definitely drew inspiration from No Man's Sky, but to call it a "ripoff" is downright ludicrous considering just how much of the content featured in Starfield diverges from No Man's Sky.

Will Starfield really have 1,000 planets? ›

In an interview with The New York Times published alongside the release of Starfield, Ashley Cheng, Bethesda's managing director, said the developers made sure there was enough to do in the game without jam-packing all 1,000 planets with content.

Is Earth going to be in Starfield? ›

You can actually travel to Earth very early in the game, as we visited Earth ourselves during Starfield's second mission, The Old Neighbourhood. However, to get to Earth you need to have enough fuel for your ship. How much fuel you need depends on how far away you are from the 'Sol' star system.

Did Starfield make money? ›

Starfield's success is meant to show how Microsoft can produce big, profitable hits despite the game in question being “free” via Game Pass. Starfield, by itself, generated non-Game Pass sales and more expensive editions tied to early access. A future DLC addition that you had to purchase above and beyond Game Pass.

Will Starfield be bigger than no man's sky? ›

According to the developers of No Man's Sky, the game's open-world universe features an astounding 18 quintillion planets, which significantly surpasses the number of star systems in Starfield. While Starfield incorporates procedural generation, its map size is not as expansive as that of No Man's Sky.

Is Starfield planets bigger than Skyrim? ›

However, it's not as large as other games, such as No Man's Sky, which has a near limitless number of planets to explore. Still, Starfield is a great deal larger than Skyrim, as it can take you hours to travel cross a single planet on foot, let alone a galaxy full of them.

Will Starfield have cities? ›

Aside from the major cities—New Atlantis, Akila, Neon, and The Key—Starfield also features three prominent locations: Cydonia, Red Mile, and Paradiso.

Has anyone beaten Starfield yet? ›

Despite the impressive size of Starfield's explorable galaxy, speedrunner Micrologist has managed to complete Bethesda's latest open-world RPG in just 2 hours, 51 minutes, and 42 seconds - an impressive achievement by any reckoning (via VG247).

How many hours Starfield 100%? ›

When focusing on the main objectives, Starfield is about 23 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 146 Hours to obtain 100% completion.

Who can you romance in Starfield? ›

Bethesda has confirmed that while many named companions and crew members can join your team, only four characters can be romanced, and all of them are part of the Constellation faction that you will join as part of the main story. These companions are: Sarah Morgan, Barrett, Sam Coe, and Andreja.

Was Starfield a bust? ›

Starfield ends 2023 as a massive commercial success, topping the Steam charts in September and pushing Xbox back onto the map after a relatively disastrous year.

Is Starfield still popular? ›

Starfield's steep decline in active players may seem more worrying at first due to Bethesda's past titles, with Skyrim and Fallout 4 still being played years after release. And while it's odd and maybe even a bit sad that Starfield isn't retaining players like Skyrim or Fallout, it isn't disastrous.

Has Starfield gone gold? ›

Great news if you're excited for Starfield; the space-faring Bethesda Game Studios RPG has officially gone gold.

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