Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (2024)

Build Introduction

The Ball Lightning Sorcerer summons orbiting balls of shockingly powerful electricity that zap all nearby enemies. Stack multiple casts of Ball Lightning to ramp up damage before flying through the battlefield. Not much can stop the Sorcerer once a galaxy of orbiting balls is created. This is a top-tier build guide capable of blasting through all endgame activities in Diablo 4.

This endgame build guide assumes your character is at least Level 50, and you should already have the Build Requirements for the Ball Lightning Sorcerer. Follow the Chain Lightning Leveling Guide to progress a Sorcerer character from Level 1-50.

Strengths and Weaknesses

Strengths

  • High sustained DPS
  • Endless Mana generation without a Basic Attack
  • Fast movement and dungeon clearing
  • Multiple Defensive Skills for survivability

Weaknesses

  • Multiple casts are needed to ramp up DPS
  • Damage partially reliant on Crowd Controlled enemies or Staggered bosses
  • Requires proper Mana and cooldown management
  • Lacks survivability when Defensive Skills or Crowd Controls are inactive

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Build Requirements

Required Aspects

Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (2)Prodigy’s Aspect

Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (3)Gravitational Aspect

Ball Lightning has a high resource cost at 50 Mana and requires specific gear to perform well. We recommend starting with our Chain Lightning Leveling Guide to begin a new Sorcerer character, then transitioning to the Chain Lightning Endgame Guide to collect the required items listed below.

  • Gravitational Aspect
  • Raiment of the Infinite is highly recommended in this Ball Lightning Sorcerer build. This unique item enables a speed setup with Teleport Enchantment that efficiently clears Helltides, Nightmare Dungeons, and The Pit. Target-farm this item drop from Varshan or Lord Zir.
  • Helm, Chest and Boots with Mana per Second (or Harlequin Crest and Raiment of the Infinite)
  • Wand, Focus and Rings with Resource Cost Reduction (or Tal Rasha’s Iridescent Loop and Ring of Starless Skies)
  • Worldly Stability Resource Tempering Manual
  • Elixir of Resource greatly helps with Mana management on a starting character.

Skill Tree Points and Skill Bar

The Skill Tree above shows the full allocation of 58 Skill Points for the Ball Lightning Sorceress build. Make sure you obtain the 10 Skill Points available from Renown.

Alternative Skills

If you are using Tal Rasha’s Iridescent Loop, a third buff stack can be obtained for a 1.45x damage multiplier. Follow the steps below for this maximum damage setup.

  1. Remove all Skill Points from Frost Nova, Permafrost, and Hoarfrost.
  2. Allocate Ice Blades, Enhanced Ice Blades, and Summoned Ice Blades. Equip Ice Blades on your Skill Bar instead of Frost Nova.
  3. Allocate Conjuration Mastery Rank 3, which is activated by Lightning Spear automatically casted from Unstable Currents and Ice Blades casted from the Skill Bar.
  4. Allocate the last remaining Skill Point into Icy Veil.

Enchantment Slots

Non-Ultimate Skills can be equipped in two available Enchantment Slots. A skill must have at least one skill point allocated to it in order to be used in the Enchantment Slot. Skill points that have been granted through gear work as well.

Slot Fire Bolt in the first Enchantment Slot. This applies Burning to enemies for Devouring Blaze and Burning Effects from Paragon. Do not equip Fire Bolt on the Skill Bar.

Slot Teleport in the second Enchantment Slot. Utilize the synergies in the Telestomp build variant to enhance the Evade Teleport.

Paragon

Paragon unlocks after reaching Level 50, and the progression system offers a considerable boost to character power. The images below provide a visual of each Paragon Board setup for the Ball Lightning Sorcerer.

Important Notes:

  • Make sure you select the correct Legendary Boards and rotate them into the correct orientation.
  • Attach Legendary Boards in the correct order, as bonus requirements of Rare Nodes increase with their placement order.
  • Additional bonus requirements on Rare Glyphs may not be obtainable until they gain increased radius range at Level 15.

1. Starting Board (Flamefeeder)

Socket Flamefeeder for increased damage to Burning targets. Prioritize leveling Flamefeeder to 15, as the increased radius is needed to allocate 25 Dexterity for the additional bonus.

Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (36)

2. Elemental Summoner (Control)

Attach the Elemental Summoner board without any rotations. Socket Control and prioritize leveling it to 15 for the increased radius to gain the additional bonus. The Legendary Node on this board is not utilized.

Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (39)

3. Burning Instinct (Reinforced)

Rotate the Burning Instinct board 3 times before attachment. Socket Reinforced to boost the Damage Reduction stat on Smoldering Embers. Prioritize leveling Reinforced to 15 to gain increased radius, as it is needed to obtain the Damage Reduction in the additional bonus. The Legendary Node on this board is not utilized.

Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (43)

4. Enchantment Master (Territorial)

Attach the Enchantment Master board without any rotations. Socket Territorial and prioritize leveling it to 15 for the increased radius to obtain the additional bonus. The Legendary Node on this board is not utilized.

Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (46)

5. Ceaseless Conduit (Destruction)

Rotate the Ceaseless Conduit board 2 times before attachment. Socket Destruction for increased Critical Strike Damage and a separate damage multiplier. The Legendary Node on this board is not utilized.

Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (49)

6. Static Surge (Adept)

Rotate the Static Surge board 1 time before attachment. Socket Adept to increase Ball Lightning size by 20%. The Legendary Node on this board is not utilized.

Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (53)

Paragon Board images courtesy of d4builds.gg. Click this link for the Paragon planner.

Gear, Gems, Elixirs, and Stats

Season 4 brings an incredible shift in character progression systems. The major rework to itemization and crafting in Patch 1.4.0 changes the core mechanics of Diablo 4, and the changes will remain in effect beyond Season 4. For further details, read the overview in the Tempering and Masterworking section.

Legendary Aspects

Listed below are all the best-in-slot Aspects for the Ball Lightning Sorcerer build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes.

Gear SlotAspect NameLegendary Aspect Power
Amulet (optional replacement with Melted Heart of Selig)Elementalist’s AspectCore or Mastery Skills cast at or above 100 Mana gain a [20.0 – 40.0%] increased Critical Strike Chance.
Ring Slot #1 (replaced by Ring of Starless Skies)Aspect of Shredding BladesIce Blades’ chance to apply Vulnerable is increased by +20% and the Vulnerable duration is increased by 4 seconds. You gain x [15 – 25%] Vulnerable Damage.
Note: Use only for the Vulnerable Damage.
Ring Slot #2 (replaced by Tal Rasha’s Iridescent Loop)Edgemaster’s AspectSkills deal up to [10 – 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Wand or FocusGravitational AspectBall Lightning orbits around you and deals [15 – 25%] increased damage.
Wand or FocusConceited AspectDeal [15 – 25%] increased damage while you have a Barrier active.
Gloves (optional replacement with Fists of Fate)Storm Swell AspectYou deal x [21 – 30%] increased damage to Vulnerable enemies while you have a Barrier.
Chest (replaced by Raiment of the Infinite)Everliving AspectYou take[20 – 25%]less damage fromCrowd ControlledorVulnerableenemies.
Helm (replaced by Harlequin Crest)Snowveiled AspectCasting Ice Armor makes you Unstoppable and grants 30% bonus Armor for [3.0 – 5.0] seconds.
Pants (replaced by Tibault’s Will)Aspect of DisobedienceYou gain [0.6 – 1.1%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [36 – 66%].
Boots (optional replacement with Flickerstep)Aspect of the Bounding ConduitGain [25 – 30%] Movement Speed for 3 seconds after Teleporting.

Gems

Listed below are the best Gems to socket into gear for each item type.

SlotGems
WeaponRoyal Sapphire for increased Vulnerable Damage.
ArmorRoyal Ruby for increased Maximum Life.
JewelryAny Resistance Gems needed or Royal Skull for Armor.

Elixirs

Visit the Alchemist in any main town to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials during your adventures; they randomly spawn around the world. Elixirs can also drop randomly from enemies and chests during many activities in Diablo 4. Listed below are the best Elixirs to consume, ranked by importance.

  1. Elixir of Precision provides the highest damage output increase, if not already capped at 100% Critical Strike Chance.
  2. Elixir of Advantage increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon.
  3. Elixir of Resource helps with Mana issues, if you do not already have the appropriate Mana gear. This elixir is highly recommended for starting characters to maintain constant casts of Ball Lightning.
  4. Elixir of Fortitude is the best general purpose option for survivability. Increased Maximum Life grants larger Barriers from Protection and Ice Armor.
  5. Elixir of Iron Barbs can provide a high amount of Physical Damage Reduction. Armor becomes more effective as you approach the Armor cap (9,320 against monster level 100 and above).
  6. Specific Resistance Elixirs can be utilized to survive against Uber Bosses with elemental attacks.

Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.

Stat Priority and Tempering Affixes

Listed below are the affixes to prioritize on gear for Ball Lightning Sorcerers. Each line of affixes are listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending how much is stacked or other character stats. Bolded affixes are the most important targets for Masterworking upgrades.

A Wand and Focus are preferred over a Staff for the extra Cooldown Reduction rolls. A Focus has a Cooldown Reduction implicit, as well as a possible affix mod. A Wand is preferred for the Lucky Hit Chance implicit while using Ball Lightning Enchantment.

Mana Cost Reduction is an important stat to spam more Ball Lightning. Maximum Mana allows for more casts above 100 Mana for Elementalist’s Aspect. Lucky Hit Chance to Restore Primary Resource is helpful for Mana generation.

The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow. Maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

If you are using a speed setup with Teleport Enchantment, temper the Evade Cooldown Reduction affix from the Natural Motion Manual onto your Boots and Amulet. Otherwise, temper the Movement Speed or Teleport Cooldown Reduction affixes.

Check the Tempering and Masterworking section for more details on Blacksmith upgrading.

SlotGear AffixesTempering Affixes
Wand1. Maximum Life
2. Intelligence, Critical Strike Damage, Vulnerable Damage
Shock Augments (Weapon): Chance for Ball Lightning Projectiles to Cast Twice
Shock Finesse (Offensive): Shock Critical Strike Damage
Focus1. Critical Strike Chance, Cooldown Reduction
2. Resource Cost Reduction, Lucky Hit Chance to Restore Primary Resource
3. Maximum Life, Intelligence
Shock Augments (Weapon): Chance for Ball Lightning Projectiles to Cast Twice
Shock Finesse (Offensive): Shock Critical Strike Damage
Helm1. Cooldown Reduction
2. Mana per Second, Resistances, Armor
3. Lucky Hit Chance, Maximum Life, Intelligence
Natural Schemes (Utility): Crowd Control Duration
Worldly Endurance (Defensive): Armor or Maximum Life
Chest1. Ranks to Defensive Skills
2. Mana per Second, Resistances, Armor
3. Maximum Life, Intelligence
Natural Schemes (Utility): Crowd Control Duration
Worldly Endurance (Defensive): Armor or Maximum Life
Gloves1. Critical Strike Chance, Attack Speed
2. Resource Cost Reduction, Resistances, Armor
3. Lucky Hit Chance, Maximum Life, Intelligence, Critical Strike Damage, Vulnerable Damage
Shock Finesse (Offensive): Shock Critical Strike Damage
Natural Schemes (Utility): Crowd Control Duration
Pants1. Resistances, Armor
2. Maximum Life, Intelligence
Natural Schemes (Utility): Crowd Control Duration
Worldly Endurance (Defensive): Armor or Maximum Life
BootsImplicit Stat: Attacks Reduce Evade’s Cooldown
1. Ranks to Ball Lightning, Movement Speed
2. Mana per Second, Resistances, Armor
3. Maximum Life, Intelligence
Natural Motion (Mobility): Evade Cooldown Reduction
Natural Schemes (Utility): Crowd Control Duration
Amulet1. Ranks to Devouring Blaze, Critical Strike Chance, Cooldown Reduction
2. Attack Speed
3. Resource Cost Reduction, Movement Speed, Resistances, Armor
Natural Motion (Mobility): Evade Cooldown Reduction
Worldly Stability (Resource): Resource Generation or Resource Cost Reduction
Rings1. Critical Strike Chance, Attack Speed, Resource Cost Reduction
2. Lucky Hit Chance, Maximum Life, Resistances
3. Intelligence, Critical Strike Damage, Vulnerable Damage
Worldly Stability (Resource): Resource Generation or Resource Cost Reduction
Shock Finesse (Offensive): Shock Critical Strike Damage

Unique Items

Listed below are the recommended and optional Unique Items for the Ball Lightning Sorcerer build. Each item description includes the most important affix to target for Masterworking upgrades.

  • Raiment of the Infinite (highly recommended) enables the Telestomp playstyle to group and Stun enemies.
    • Masterworking Priority: Ranks of the Glass Cannon Passive
  • Tal Rasha’s Iridescent Loop (recommended) can provide up to a 60% damage multiplier with 4 elemental stacks.
    • Masterworking Priority: Cooldown Reduction
  • Ring of Starless Skies (recommended) is the best Uber Unique Item for the Ball Lightning Sorcerer. The unique effect provides a 40% damage multiplier and solves any Mana issues.
    • Masterworking Priority: Critical Strike Chance
  • Harlequin Crest (recommended) provides additional Ranks to Ball Lightning and 20% Damage Reduction, if you are lucky enough to find this Uber Unique Item.
    • Masterworking Priority: Cooldown Reduction
  • Tibault’s Will (recommended) provides a damage multiplier effect and a Damage Reduction from Close Enemies affix that is not usually obtainable in the Pants slot, in addition to Mana generation. Alternate activations of the damage buff with Teleport and Flame Shield.
    • Masterworking Priority: Damage Reduction from Close Enemies
  • Melted Heart of Selig (optional) is used in the Immortal Build Variant to survive difficult content.
    • Masterworking Priority: Movement Speed
  • Flickerstep (optional) provides a Damage Reduction from Close Enemies affix that is not normally available in the Boots slot, and the unique effect is useful for more Unstable Currents uptime.
    • Masterworking Priority: Damage Reduction from Close Enemies
  • Fists of Fate (optional) increases overall damage by 50% with a perfect 300% value on the unique effect. Unfortunately, they are still a minor damage loss compared to well-rolled Legendary Gloves with +4 Ranks to Ball Lightning, Attack Speed, Critical Strike Chance, and an Offensive Aspect.
    • Masterworking Priority: Lucky Hit Chance to Restore Primary Resource

Season 4: Loot Reborn

The following list details the changes in the Season 4 Update (Patch 1.4.0) that may pertain to Ball Lightning Sorcerers. Check the Changelog for all the other guide updates.

  • Mastery Skills are now also considered Core Skills.
  • Tal Rasha’s Iridescent Loop
    • Maximum stacks now capped at four.
    • All Resistance variants increased from 8%/3% to 10%/4%.
  • Tibault’s Will
    • Damage increase while Unstoppable reduced from 20-40% to 10-20%.
    • Damage increase persists for 1 second longer after being Unstoppable.
  • Ice Armor
    • Enhanced Ice Armor
      • Mana Regeneration increased from 25% to 30%.
    • Shimmering Ice Armor
      • Previous – Enemies that hit you while Ice Armor is active have a 15% chance to become Frozen for 3.23 seconds.
      • Now – While Ice Armor is active, you reduce its Cooldown by 1 second for every 50 Mana you spend.
    • Mystical Ice Armor
      • Previous – Damage against Vulnerable enemies contributes 50% more to Ice Armor’s Barrier.
      • Now – While Ice Armor is active, you periodically Chill Close enemies for 20% and deal 15% increased damage to Frozen enemies.
  • Shimmering Frost Nova
    • Previous – Frost Nova generates 4 Mana per enemy hit.
    • Now – Frost Nova grants 3% Dodge Chance per enemy hit, up to 15%. Hitting a Boss gives the maximum amount. For the next 8 seconds, you keep this effect, and successful Dodges generate 20 Mana.
  • Flame Shield
    • Enhanced Flame Shield
      • Previous – Flame Shield grants 25% increased Movement Speed while active.
      • Now – Flame Shield has a 50% larger burn radius.
    • Mystical Flame Shield
      • Previous – You gain 25% Mana Cost Reduction while Flame Shield is active.
      • Now – After Flame Shield ends, surrounding enemies are Stunned for 3 seconds and your next Skill within 10 seconds is a guaranteed Critical Strike.
  • Teleport
    • Enhanced Teleport
      • Previous – Teleport’s Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.
      • Now – You gain 30% Movement Speed for 3 seconds after Teleporting.
    • Mystical Teleport
      • Previous – For 4 seconds after Teleporting, Crackling Energy hits 2 additional enemies.
      • Now – Teleport deals 500% increased damage. It also forms a Crackling Energy for each enemy it hits, up to 3.
  • Lightning Spear
    • Damage increased by 8% (.15 to .16).
  • Elemental Attunement
    • Cooldown reset chance increased from 5% to 7%.
  • Mana Shield
    • Damage Reduction increased from 7% to 8%.
  • Devouring Blaze
    • Crowd Controlled enemies now provide the damage bonus instead of Immobilized.
  • Conjuration Mastery
    • Previous – You gain 1% increased damage for each active conjuration.
    • Now – You gain 1% increased damage, 1% Movement Speed, and 2% Mana Generation for each active Conjuration.
  • Elemental Dominance
    • Damage increased from 3% to 4%.
  • Hectic Aspect
    • Cooldown Reduction reduced from 2-4 seconds to 1-2 seconds.
  • Aspect of Disobedience
    • Armor stacks no longer fall off independently. They now refresh or reset at the same time.
    • Armor gain changed to 25-40%.
  • Aspect of the Bounding Conduit
    • Previous – Gain 15-30% Movement Speed for 3 seconds after Teleporting.
    • Now – Teleport’s Cooldown is reduced by 1.0-2.5 seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds.
  • Tactician
    • New Functionality: Now lasts 4 seconds longer for each Defensive Skill not on your Action Bar.

Advanced Information

Additional details are provided in the following sections for a more in-depth explanation of the Ball Lightning Sorcerer. Read this advanced information after understanding the basic overview of the build in the previous sections.

Build Mechanics

The Ball Lightning Sorcerer requires management of resource with multiple cooldowns. Wizard’s Ball Lightning forms Crackling Energy to absorb for Mana gains with Invigorating Conduit. Crackling Energy also reduces the Cooldown of Unstable Currents with Overflowing Energy.

Vulnerable is applied by Lightning Spear auto-casted through Unstable Currents. If Unstable Currents is not active and on Cooldown, cast Mystical Frost Nova to apply Vulnerable instead.

Damage Rotation

Use the following rotation to optimize damage.

  1. If you have Raiment of the Infinite, use Teleport to Stun and group up enemies.
  2. Cast Frost Nova to Freeze enemies and apply Vulnerable with Mystical Frost Nova.
  3. (Optional) Activate Unstable Currents against tough Elites and Bosses. This Ultimate Skill can be used often due to Overflowing Energy, but make sure it is available for Bosses at the end of dungeons.
  4. Spam Ball Lightning, making sure to collect Crackling Energy in order to stay above 100 Mana.
  5. Activate Lightning Spear for more Stuns.
  6. Cast Flame Shield or Ice Armor for protection and Unstoppable when needed.
  7. Repeat the rotation, making sure to allow Mana to fill completely before using Frost Nova.

Telestomp with Raiment of the Infinite

Raiment of the Infinite allows the Ball Lightning Sorcerer to use 2 sources of Teleport offensively. Teleporting on top of enemies to Stun and group them up is called “Telestomping”. This playstyle can quickly clear groups of enemies and keep them Crowd Controlled (CC) for safety, perfect for speed-farming Helltides, Nightmare Dungeons, and The Pit!

Use the following setup for the Telestomp Ball Lightning Sorcerer.

  • Equip Raiment of the Infinite to enable Telestomps. Target-farm Raiment of the Infinite from Varshan or Lord Zir for the best chances of it dropping.
  • Slot Teleport in an Enchantment Slot.
  • Equip Boots with the implicit effect, Attacks Reduce Evade’s Cooldown, which work with the Evade Teleport.

Tempering and Masterworking

The Season 4 update (Patch 1.4.0) introduces a rework for itemization. Tempering and Masterworking brings the biggest change to itemization since the release of Diablo 4, so make sure you understand the new systems explained in this section.

The amount of affixes on items has been changed to reflect its rarity: Normal Items have no affixes, Magic Items have 1 affix, Rare Items have 2 affixes, Legendary Items have 3 affixes, and Unique Items have 4 affixes. Upgrading a Rare Item to a Legendary Item by imprinting a Legendary Aspect from the Codex of Power will not add a third affix. Therefore, Legendary Items are superior to lower rarity items for a min-maxed character.

Greater Affixes are a newly added mechanic that increases the value of an affix by 50%. Ancestral Legendary Items and Unique Items can now drop with up to 4 Greater Affixes! Search for items with your preferred Greater Affixes to upgrade with Tempering and Masterworking.

Tempering and Masterworking is an important system, even mandatory in the endgame, for character progression. You are able to add 2 additional affixes on any Rare Item or Legendary Item, exclusive to the Tempering System. An Ancestral Legendary Item can have up to 5 total affixes! Unfortunately, Unique Items cannot be tempered to add affixes.

Masterworking uses new crafting materials found in The Pit to further enhance the stats of an item. These upgrades can be applied on an Ancestral Legendary Item that has its Tempering Slots filled out. Unique Items can be upgraded with Masterworking right away, as tempering does not apply to them. Each item has 12 upgrade slots. On upgrade Ranks 4, 8, and 12, a random affix is increased in value by 25%. Every other upgrade Rank applies a 5% increase to all affixes on an item. Attempt to apply the bonus 25% upgrade to your preferred affix multiple times by resetting the Masterworking Ranks to repeat the process.

Obol Gambling

Obol gambling is a great way to potentially find item upgrades or items missing from your build. Use Obols on your target equipment for a chance to receive Greater Affixes. Check out the new tool from Icy Veins for gambling Obols in the link below.

Obol Gambling Optimization Tool

Changelog

  • May 15th, 2024: Priority Affixes updated with game changes made since the Season 4 PTR.
  • May 14th, 2024: Guide updated for Season 4 (Patch 1.4.0)
  • March 5th, 2024: Guide updated for the Mid Season 3 Update (Patch 1.3.3).
  • January 22nd, 2024: Guide updated for Season 3 (Patch 1.3.0).
    • Seneschal Construct Companion Powers section added.
    • Barrier Generation updated in the Stat Priority List due to the Protection passive bug fix.
  • November 15th, 2023: Paragon Board images added.
  • November 9th, 2023: Tal Rasha’s Iridescent Loop added to Unique Item section.
  • November 1st, 2023: Resistances added to Stat Priority List and Gem sections.
  • October 29th, 2023: Paragon video added.
  • October 26th, 2023:
    • Minor adjustment to Aspect priority.
    • New items, Flickerstep and Tibault’s Will, added to Unique Item section.
  • October 17th, 2023: Guide updated for Season 2 (Patch 1.2.0).
  • September 11th, 2023: New Tier 100 Endgame video added.
  • September 9th, 2023: Build Requirements section added.
  • August 4th, 2023: Guide released for Patch 1.1.1.
Ball Lightning Sorcerer Endgame Build Guide for Diablo 4 (Season 4) - Icy Veins (2024)
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